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A Guide to Gilmoril: Technogothic Nightmare
Books
Table of Contents
Introduction to Gilmoril
Basic Rules
1. How to Play
2. Creating Characters
3. On the Hunt
4. The Handbook of Magic
5. Technocytes & Other Monsters
6. Cultures
7. Tables and Oracles
8. The Land Explored
9. Running the Game
Index
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1. How to Play
1.1 Banes and Boons
1.2 Status and Treatment
2. Creating Characters
2.1 Professions
2.2 Skills
2.3 Free Traits
2.4 Items and Weapons
2.5 Premade Venerer
3. On the Hunt
3.1 Alchemy
3.2 Herbalism
3.3 Cooking
3.4 Gear and Maintenance
3.5 Explosives and Traps
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